About This Game This is Caromble!; A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, speedruns, superscore medals, unlockable challenges and some surprises you would't expect in a brick breaker game. Brick break your way to glory and discover a world of nostalgic wonder. Let’s get ready to Caromble!The full release of Caromble! will feature: Six chapters Each level has multiple playable areas Physics based destruction Medals for speed runs and highscores Numerous unlockable skill levels Powerups Explosions Powerups that cause explosions Explosions that release powerups Puzzles And yes... platforming elements (say what?!)The current state of the Early Access build is:BuggyNot fully optimized for performanceContains the first 5 chapters with 20 areasAnd 8 unlockable skill levelsProduction quality equivalent to release qualityVery enjoyablePlease help us improve Caromble! Report bugs. Play the game. Enjoy the mechanics. Don't like the mechanics? Tell us about it! Tell us why you think Caromble! is great. Tell us why you think it stinks. Know somebody who might enjoy Caromble!? Help us find them! We're forever in your debt.Thank you for playing Caromble! 7aa9394dea Title: Caromble!Genre: Action, Indie, Early AccessDeveloper:Crimson Owl StudiosPublisher:Crimson Owl StudiosRelease Date: 27 Aug, 2015 Caromble! Ativador Download [key Serial Number] caromble (steam. caromble скачать торрентом. caromble download. caromble скачать Damn this game is difficult! But even though I can't get passed the 3rd level of the first stage Im not ragequitting this one. First off, I really like the graphics. Things are exploding and particles are flying. The fact that they build it with their own engine makes it even more awesome (I thought it was UE4). The sfx is surprisingly relaxed and layback for such a destructive game but fits in well. The gameplay could use some tweaks. As it is very punishing for dying. There are no save points in levels, only between them. This makes me stop playing after dying twice just before the end of a level. You could say it is challenging and in a way it is, but a little too much for me :). I had some hours of fun with this game for 13,- so I'd reccommend it. I'll keep a lookout for the release.. Do you enjoy arcade action games that are simple to learn but difficult to master?...More specifically, do you enjoy the classic style break-out games like I do?If you answered "yes" to either, then you are looking at one helluva nice choice for your gaming dollar with Caromble!Watch my First Play & Review when this game hit early access here if you need more persuasion to jump in!https:\/\/www.youtube.com\/watch?v=GB6SPMNSCsQCaromble represents what any true Indie game fan should absolutely love. This game oozes with over-flowing passion from a development team that shows their devotion to making a great break-out style game! Caromble is "their baby" and already in early access, it shows they care about delivering a fantastic and epic fun arcade style game!I look forward to seeing the final product and it's progression to that point after playing my first time! Caromble is gaming at it's most innermost raw and true core...Caromble beats the heart of it's passionate development team...Caromble is a joy to both play and watch in action! Caromble is quite simply the classic break-out style game so many gamers from the 80s and 90s loved brought into modern day gaming with both style, unique & fresh ideas, and a ton-of-fun gameplay within!Great job Crimson Owl Studios! You've made a fan of me with your game. You should all be very proud of "Caromble"! - Zaxx. NEED MORE COINS DADDY! xDSeriously:This game is great so far! its fun to play. Nice idea and cool levels so far!Keep going on and add some more nice gimmicks to it.Two Issues i encountered right now:- VSync - i couldnt manage to get vsync working, neither by altering the xml config files nor by forcing the drivers to use vsync.- FIXED: at the B chapter the ball glitches very often in front of my "bar" to the right.. like a magnetic force distracts the ball.. life lost. As you see.. they take the issues serious! VERY WELCOME! Thanks for the fix!overall: VERY NICE !. Having played for half an hour I got to the 4th level of the 1st chapter. My experience so far: This is a game that is easy to learn, but very hard to master: the levels are easy, but the challenges are hard. The physicsengine in this game works very well and adds to the overall feeling of destruction. Seeing contructions tumbling down and sending the supercharged ball through it feels very satisfying. The artstyle and level design give off a steampunk Borderlands-feel by having thick black edges and iron everywhere.Since it's still in Early Acces some options and features are not present in this build (V-sync, controller support), only basic ones like volume and resolution setting are present at the moment.The first level alone adds interesting and new mechanics and to the classic Breakout mechanic, so I'm very excited to see what future updates bring to this game.. Wow! two breakouts released in a day. Breakout\/arkanoid games have always been one of my favorite arcade genres ever since the first one was released way back in the late 1970's. I've played hundreds of them over the years and have some particular favorites (e.g. Acky's XP Breakout, Ricochet infinity, Arcmania 2, Reaxxion, Hyperballoid 2, Arkanoid: The Virtual Isles, Incrediball:The Seven Sapphires, Magic Ball 3 aka Smash Ball 3, plus several others). All of those mentioned had something different or special about them such as a never before seen power up, a level editor, hidden levels, great level design or mini games, most of which gave them a lot of replayability. That said Caromble has an innovative addition called leap motion, which requires you to purchase the leap motion hardware that'll set you back just under 90 Euro's. I like the idea, it would go well with my Track IR, but for this game, I doubt i'll be spending a further 90 euro's. The level designs are nice and I like the color scheme, which reminds me of the colors used in Borderland and Borderland 2. There's nothing spectacular about the game play, in fact I found it a little tedious, though there are some nice features; for example, i) ... A request window pops up for suggestions and feedback when you close the game down (this will probably disappear once the game comes out of early access), ii) ... Level navigation is simple iii) ... You can avoid the last few awkard to get bricks by hitting the portal at the top of the arena, that appears when there are only a few bricks left.iv) ... The way you can curve the ball by slicing the ball as it hits the bat.v) ... The end of stage bosses.vi) ... Unfortunately I don't think the overall ball physics are good, and the bat seems a little sluggish. I've been playing breakouts frequently for over 30 years and consider myself an experienced player, yet I missed quite a few balls in the first 10 or so minutes due to the bat sluggishness. It's nothing major and changing the sensitivity of your mouse can sort the problem somewhat. Suggestions to the developer:It would be nice if there was a count down indicator showing how long there was left of any power-ups captured and I'd love to see a level editor. I'd also like to be able to select or deselect power ups. I've only ever seen this functionality in a few breakouts and it added a lot of replayability. Also some idea's for new power-ups include ball shape changes and bat shape changes to add to the randomness of ball flight. I will return to this review to update it once I've added a few hours of game play and when its out of early access. Hopefully we will see lots of updates and additions. Overall I give this a thumbs up.You can see a couple of videos of game play HERE and HERECheck out Xaxtor99's review and video available HERE. I will be updating my review with a more positive feel to my feedback once I've played the game a little more.. This one was a very nice suprise. It may be hard to follow the ball every so often but it is very original for a brick breaking game. A great time-killer!. Damn this game is difficult! But even though I can't get passed the 3rd level of the first stage Im not ragequitting this one. First off, I really like the graphics. Things are exploding and particles are flying. The fact that they build it with their own engine makes it even more awesome (I thought it was UE4). The sfx is surprisingly relaxed and layback for such a destructive game but fits in well. The gameplay could use some tweaks. As it is very punishing for dying. There are no save points in levels, only between them. This makes me stop playing after dying twice just before the end of a level. You could say it is challenging and in a way it is, but a little too much for me :). I had some hours of fun with this game for 13,- so I'd reccommend it. I'll keep a lookout for the release.. Fun game. It's nice to see such a well made and thought out version of pong.. Very cool lighting effects and gameplay. Audio a bit rinky-dinky carousel type stuff, unfortunately not in the same class as the great Russian K-D Lab's Biprolex +. Arcalex is ready! Tetlix Stopped! Achtung! Rabid Squares Down! Wow! Super Ball! 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Caromble! Ativador Download [key Serial Number]
Updated: Mar 15, 2020
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